Tampilkan postingan dengan label Effects. Tampilkan semua postingan
Tampilkan postingan dengan label Effects. Tampilkan semua postingan

Selasa, 16 Desember 2008

Water Ripple

Water Ripple


1. First, open a new file with the dimensions 400 x 400 pixels and reset your colors (ctrl+d) then go to Filter > Render > Clouds.



2. Next, go to Filter > Blur > Radial Blur and use the settings Amount = 40, Method = Spin, Quality = Best.



3. Now, go to Filter > Sketch > Bas Relief and use the settings: Detail = 13, Smoothness = 10.



4. Now it's time to make it look like water using the chrome effect so go to Filter > Sketch > Chrome and use these settings: Detail = 6, Smoothness = 2.



5. Finally, we just need to add some color so press Ctrl+U to go to the Hue Ajustment Settings and change the settings to: Colorize, Hue = 205, Saturation = 25, Lightness = 0. That's it!




Good Luck

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Vortex Spin

Vortex Spin


1. First, set your image to 400x400. Or anyother size you want. Then press D to put your colors to default.

2. Next go to Filter > Render > Clouds, you should now have something like this:



3. Now go to Filter > Pixilate > Mezzotint >> Pick Short Strokes



4. Go to Filter > Blur > Radial Blur



5. Press Ctrl+F to Blur Again.

6. Go to /b>Filter > Disort > Twirl
Make Angle +100.



7. Duplicate Layer by going to Layer >> Duplicate Layer

8. Lighten Copied Layer



9. Press Ctrl+e to merge layers.

10. Duplicate this layer again

11. Now go to Filter >> Distort >> Twirl. Set to -200

12. Lighten layer. See step 8.

13. Press Ctrl+E to merge again.

14. Press Ctrl+u to colorize your image.

15. Again, Duplicate the current layer. Then Set the blend Mode to overlay

16. Merge layers (Ctrl+E) and your done.
When you are done it should look like this:



Good Luck

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Supernova

Supernova


1. Let's start off by creating a 500x500 document, preferably with a white background. To begin, make sure that your colors are at their defaults (Black + White) (D).

2. Go to Filter > Render > Clouds, then Filter > Render > Difference Clouds.

3. Next go up to Image > Adustments > Invert.

4. Then you want to go to Image > Adjustments > Levels and slide the middle arrow completely to the right.



5. You should have something like this so far.



6. Duplicate your layer and set it to "Color Dodge".



7. Create a new layer and select the color "#790000", you can play around with other colors, but this is just one that we're using for this. Fill the layer with the chose color and set it the layer to "Soft Light".

8. Switch to your first, original layer. Go to Filters > Render > Lens Flare. On this layer you will be placing simple Lens Flares to give the sense of it giving off light. When doing this, you will want to attempt to place the flare on large spots of white, as shown in the given pic. You will need to have the flare set to the "105mm Prime" lens type and 100% Brightness.



9. Keep repeating step 8 until you feel that you've gotten enough on there to suit your needs.




Good Luck

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Smoke Effect

Smoke Effect


1. Step one, open a new image, it doesn't really matter what size but be sure to set your background color to black. (this effect generally looks its best on a black background.) Make a new layer and select the "Polygonal lasso tool" and create an abstract shape that looks similar to the example below.(It doesn't really matter what color you use here either, but just don't make it too dark, and feel free to experiment.)



2. Now we can start our highlights of our smoke. Select the "Dodge" tool and make the brush size around "50" and the "Range" to "highlights." Now use this tool around the edges and corners of your shape. Next, select the "Burn tool" and use it in the middle and wherever you see fit. You should have somthing that looks like this:



3. Here we can make it look like smoke now. Go to "filter"/"Distort"/"Wave." And make the settings as follows:

- Generators "5"
- Wavelength "10"/"120"
- Amplitude "5"/"35"
- Scale at "100%" for both.

4. Right after you have used the "wave" filter you can go to "Edit"/"Fade-Wave" and set the opacity to "50%." Now repeat this distort and fade method many times, or untill you think it looks best.



5. To make this effect look even better you may have to "distort", resize, and change the blending modes when fading a bit. And lastly, to make it different colors instead of the same throughout. make a new layer and use the "brush" tool all over the place using different colors. then set that layers "blending mode" to "Overlay." And there you have it, a simple yet effective smoke method!

It's amazing what you can do with some Adobe Photoshop training and a little time!




Author: Couchart

Good Luck

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Smoke

Smoke


1. Choose your smoking object
In this case it's a gun. Guns only smoke for a second after you shoot them but there are certain liberties the entertainment industry takes with physics. Like spaceships making rumblesounds and firey exposions in the vacuum of space. Smoking guns just add drama to a picture.



2. Airbrush
On a new layer airbrush some grey over the origin of the smoke. Use a soft brush setting and a lower opacity.



3. Spatter fun
Now we need some "pepper". Change you airbrushes setting to "dissolve" and shoot some white and black particles onto the grey spot. Not too many, just enough to smear.



4. Smudge
Grab the smudge tool (looks like a pointing finger) and smear the pixels upward in an "S" like motion. Don't worry if the effect is too severe right now, just smooth it all out.



5. Finishing Effects
Grab your eraser tool and set it to airbrush with a soft brush setting and trim out the unwanted smoke. Use the dodge and burn tools to add highlites and shadows to the smoke. Re-smear any pixels or effects that look "too hard".
Lower the smoke layers opacity to taste.




Good Luck

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Power Blast

Power Blast


1. Choose your source.
The blast has to come from somewhere. We put a circle here for tutorial purposes but you just pretend it's a gun muzzle or someones hand.



2. Make the base of the bolt
Use the polygon lasso tool and click out a blast beam selection in perspective like you see here.Make sure it's on it's own layer. Fill it with a good bolt color...light blues, purples, greens and reds are good. Make sure it's a bright color high on the saturation.



3. Getting in touch with your inner bolt
Now create a new blank layer above the outer bolt. ctrl+click on the outerbolt layer to make the bolt a selection. Contract this selection by a few pixels and fill this new contracted selection with white on it's own layer. You should now have something like you see here.



4. Blurry
Apply a gaussian blur to each layer. Play with the settings... We used a 2.5 pixel blur...you may need less or more depending on the size of your picture.
This technique also makes a good light saber.



5. snap, crackle, pop
On another new blank layer, grab your paintbrush, set it to 1 pixel, 100% opacity, normal blendingmode and brush out some lightning forks along the beam.



6. Glow
If you have photoshop 5 or higher you can apply the "OuterGlow" layer effect to the lightning layer. Use the eyedropper to select the outer glow color from the beam itself and then you're done.




Good Luck

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Lighting Effects

Lighting Effects


1. First of all create a new image and then right away create a new layer. Also set the background color as black, (the image size I used here is 350X500). Now make a selection one pixel wide and make it cover the whole length. Fill this selection in with white.



2. Next you have to go to Filter > Distort > Wave. The settings are as follows, [Generators - 5], [Wavelenth - 225/299], [Amplitude - 5/35], and [Scale - 100/100]. Now you have a wavey line, Apply an outer glow and transform and duplicate it a bit to look like this. ( Or experiment, I am just giving you an idea of how this is done.) I made the light balls with the gradient tool set to "radial."



3. You can now start to add detail, smaller particals and some dodges. This effect is easy, but it really depends on how much time you want to spend doing it. It really starts to look good on 3D explosions in abstracts. I went ahead doing a little more detail using the same techniques and styles.




Author: Couchart


Good Luck

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Glow Tenticles

Glow Tenticles


Glow Tenticles


Times viewed: 78642 Rating: 6/10




Use the Rectangular Marquee Tool to select a long rectangle then fill with white as below.



Rotate the canvas 90 degrees Apply Filter > Distort > Shear with the shape below rotate the canvas back 90 degrees the result should be similar to below.




using an eraser with the above settings erase the ends of the tenticle as shown



Duplicate the layer and position as required then hide the background and use layer > Merge Visible
Reveal the background and it should look something like this.



Select layer > Layer style > Outer Glow and use settings similar to below adjust as you like.



Finally select Filter > Blur > Blur more. The results should look something like this.



Here is an example of it in use.




Author: Tremorwave
Important note: The author is not a natural English speaker and there is a high chance of mistakes in every way. Corrections and comments are welcome.

Good Luck

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Glow Sparks

Glow Sparks






Use the above brush and then under the detailed settings set
brush tip shape > Spacing 200%
Shape dynamics > Size jitter 100%
Scattering > Scattering both axes 775%


The result should look something like the below.



Apply the Filter > Blur > Motion Blur -45 degrees, distance 15
Click Edit > Fade Radial Blur > 50%.



Here is an example of it in use.




Author: Tremorwave
Important note: The author is not a natural English speaker and there is a high chance of mistakes in every way. Corrections and comments are welcome.

Good Luck

[+/-] Click Here To See ...

Fire blast

Fire blast


Use the polygon lasso tool to select a shape as below. The fill with white.



Apply Filter > Distort > Radial Blur Zoom 100%. The result should be similar to below.




Set the eraser as above and brush lightly around the edges of the shape until you have a similar look to the one below.



Apply Filter > Blur > Gaussian Blur Radius 1.2. The result should be similiar to below



Here is an example of it in use




Author: Tremorwave
Important note: The author is not a natural English speaker and there is a high chance of mistakes in every way. Corrections and comments are welcome.

Good Luck

[+/-] Click Here To See ...

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